Creating a Game Engine

1 reply [Last post]
Guest
Guest's picture

I'm just curious, what are the most important c++ concepts you need to know (as specific as you can be) to create one, and where does one begin?

Guest
Guest's picture

wrong assumption.
You need to know a lot about software design and engineering, mathematics, physics, etc. to create an engine.
Just starting to code at random will get you nowhere.

Once you have a proper design document, you can use that to figure out what programming tools/languages/libraries are appropriate to implement it.

Post new comment

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.
Image CAPTCHA
Enter the characters shown in the image.
Page execution time was 113.06 ms. Executed 157 queries in 34.81 milliseconds.

Memory usage:

Memory used at: devel_init()=0.83 MB, devel_shutdown()=9.02 MB.